A. Shipwright It’s no surprise that Red Ink Adventures draws heavily from Into the Odd (and it’s cousin Electric Bastionland). Chris McDowall, creator of Into the Odd, wrote about how he runs his own game, monster design, and how special attacks work. His advice: don’t make soft monsters. Into the Odd monsters shouldn't have abilities … Continue reading Red Ink Adventures: Special Attacks
Month: January 2020
Red Ink Adventures: d66 Debts
In Red Ink Adventures, the group starts 10,000 coins in debt. Roll what they bought/invested in below (d66): A. Shipwright 11- Sparkcraft servant12- Large boat with a big cannon13- Upkeep of a family mansion14- Many lottery tickets15- Twelves bags of holding16- Education21- Sky-blimp22- Ballista/trebuchet23- Several horses and livestock24- The best wardrobe in the city25- Prototype … Continue reading Red Ink Adventures: d66 Debts
Union: Troika! + Red Ink Adventures
Confession #1: I don’t like roll-under systems. Don’t get me wrong, I adore Into the Odd, but that’s mostly because of the simplified tri-stat characters and razor-sharp, wicked fast combat. The math is opposite and it feels wrong. Confession #2: I love six-sided dice. A lot. Most gamers use d20, which is fine. But nothing … Continue reading Union: Troika! + Red Ink Adventures
Union: Veins of the Earth + Mausritter = Hollow Knight
I consume a lot of media. I've also been trained by my liberal arts education (whoopee) to connect things and cross-pollenate them to make them awesome. It's a bad habit. Anyways, I've already connected games like Maze Rats and Hot Springs Island with an integrated ruleset, so doing this for other modules and rulesets is … Continue reading Union: Veins of the Earth + Mausritter = Hollow Knight
Red Ink Slashed: An RIA Hack
Here is a hack of Red Ink Adventures from u/StrongholdPressGames! This is a link to the discussion over at r/osr! Some changes I noticed: Flexible Target Number. Not all Danger Rolls are "6 or bust."Initiative is 1d vs 1d, higher goes first.Attack Rolls are Opposed Rolls. This also changes how damage works.Dying Roll is switched … Continue reading Red Ink Slashed: An RIA Hack
Ask the Dragonslayer #1: How to Wilderness
Welcome to a new series where I answer questions. From people. Like you reading this. Yes. You. You people that write in motivate me to write more. I really enjoy interacting with people that are interested in what's all going on here. I read the comment section of posts and have a contact page if … Continue reading Ask the Dragonslayer #1: How to Wilderness
Open Table Game: Star Wars Rebels
Star Wars is LIVED in. It's been a while since I've made an open table pitch. Read this if you're unfamiliar with what they are or how they work. After watching Episode IX and Star Wars Rebels, I've come to the conclusion that ONLY the only interesting Jedi are low-powered Jedi. Otherwise, you get crazy … Continue reading Open Table Game: Star Wars Rebels
Red Ink Adventures: Rules and GM Advice
A. Shipwright. Here is the continually updated link to the rules of Red Ink Adventures. Here is the character sheet. After some playtesting, I adjusted some things. So if you've downloaded it, do so again. Two pages gets more revision than you'd think. I also wrote some GM advice for how to run the game, … Continue reading Red Ink Adventures: Rules and GM Advice
Maze Rats 5.3 – Monsters
A. Shipwright As a small blog, I can respond to people. That's a cool thing. I've been asked, so figured I'd make a post about it: "How do I create monsters in Maze Rats 5.3?" Answer: follow the original (mostly). I just decrease the Armor to make them easier to hit and more in line … Continue reading Maze Rats 5.3 – Monsters
Maze Rats+Hot Springs Island: Music and Opening the Table
Map of the Island So it begins. Having already married the superb Maze Rats and the illustrious Hot Springs Island together in this new ruleset of Maze Rats for Tabletop Adventure Game/NSR/OSR junkies like myself, the next campaign for the semester has started. The first session went down with three players. It's a soft start … Continue reading Maze Rats+Hot Springs Island: Music and Opening the Table