It must be Christmas here in the Dragonslayer Domain. Last post, I made a digital copy of an example dungeon I made using Maze Rats. Quick and easy... And sloppy. The dungeon went from this: To this And now, by the graces of @Licopeo on the Questing Beast Discord server, this: Here is a link … Continue reading “Belly of the Fishy Beast” gets a makeover
Month: April 2020
Ask the Dragonslayer #2: Example Single Sheet Adventure
Let's get to it! I love maze rats as a concept for intro/quicker type gameplay! I have a sixth-grader and some other noobs that I would love to introduce to the game, but I don't know what to do for the dungeon(size, #creatures, strength, features, etc). Is it possible to get some info/stats on the … Continue reading Ask the Dragonslayer #2: Example Single Sheet Adventure
Growing the Habit of “Making”
Technically, this is a "one-page adventure." To get that "next level" of GMing, you need to make your own adventures. To get good at making adventures, you need to make a lot of them. I've been reading Atomic Habits, a book on building reliable, healthy patterns of doing things to ensure incremental growth. The idea … Continue reading Growing the Habit of “Making”
Middle-Earth Adventures
Campfires, man. Magical. Last time, I was working on a Landshut hack set in Tolkien's universe of The Hobbit and The Lord of the Rings. This time, I'm continuing my work after a couple of realizations (and some reading): The Mirkwood Campaign can only be mined for ideas at best. The "adventures" in there are … Continue reading Middle-Earth Adventures
The Darkening of Mirkwood (A Landshut Hack)
It's not Mirkwood, but still LotR. Great fight. Classic scene. Thank you, A. Shipwright. EDIT: This is no longer the most recent version of the game! Continue reading for thoughts on Arnesonian gaming and LotR RPGs, but the rules here are no longer current. Click here to skip the character dialogue of a silly NPC … Continue reading The Darkening of Mirkwood (A Landshut Hack)
Dragonslayer
"If you have to fight a dragon, you should go to its lair before it comes to your village."Jordan Peterson "Dragonslayer" is the second half of the name of the blog you are reading. You overcome countless monsters in adventure RPGs. None of them are more classic than the fierce and mighty dragon. Dragons crawl … Continue reading Dragonslayer
Dreaming
If you are present at a Faërian drama you yourself are, or think that you are, bodily inside its Secondary World. The experience may be very similar to Dreaming...J.R.R. Tolkien "Dreaming" is the first half of the name of the blog you are reading. To me, playing an RPG is acting out a dream that … Continue reading Dreaming
Spirit, I Choose You!
I love this. By A. Shipwright. Roll Willpower, not Charisma, when using magic.Me, five minutes ago I wrote that. Then someone mentioned a method of magic I had forgotten: summoning. Think of it like this: instead of casting spells in a fire-and-forget Vancian fashion, a "spell/spell slot" allows you to reach through the void to … Continue reading Spirit, I Choose You!
Maze Rats: Special Attack Redux
"The moon turns your mind to mush. It's an attack on your sanity. Better plan carefully." [The Game Master's] primary duties include: playing the roles of all of the NPCs, creating and running the fictional world. establishing concrete situations for the players to interact with, adapting to the unpredictable choices of the players, making on … Continue reading Maze Rats: Special Attack Redux
Meditation on the Wyrd and Wild
This is my central image. This art comes from the book, by Charles Ferguson-Avery. I will be using Maze Rats to run Into the Wyrd and Wild. Here are noteworthy reviews of the product from Coins and Scrolls and Technical Grimoire. This post is a collection of inspirations. Technical Grimoire recent updated their Hunt generator. … Continue reading Meditation on the Wyrd and Wild