Luck Tables for Rumors

Over a drink, I say. A. Shipwright. Electric Bastionland has a strong luck table format/formula (d6): 1 - Crisis/Rare: Something that needs addressing immediately, usually bad.2-3 - Warning/Uncommon: A threat or situation that has potential to get serious soon.4+ - Normal: The outcome you would expect to be most likely, normally the least threatening. Now … Continue reading Luck Tables for Rumors

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Diegetic Advancement Triggers to Emulate a Genre

If finding treasure is the game, reward that. If brewing potions is the game, reward that. If summoning spooky pillars of purple smoke is the game, be careful. A. Shipwright. On the post about diegetic advancement triggers, I got a comment: Amazing stuff. What do you think would be cool advancement triggers for campaigns inspired … Continue reading Diegetic Advancement Triggers to Emulate a Genre