Stopwatch Dueling Game: Duels vs. NPCs

Here is the original. Last time was the universal resolution mechanic. I still want the tense duel-feeling when you fight NPCs. But having the GM duel is weaksauce. Some GMs might be willing to bring their all to the duel and play it out right, but the incentives aren't totally there. In addition, I don't … Continue reading Stopwatch Dueling Game: Duels vs. NPCs

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Adventure Hour! – Starting Packages

The name "Dragonslayer Adventures" has been dropped in favor of "Adventure Hour!" While still keeping the tone light, I'm moving my online games with youngers more towards "traditional DND." So, keeping my copies of The Young Adventurer's Guide, Maze Rats, Electric Bastionland, Mausritter, Dolmenwood, and Warhammer Fantasy near at hand, I made starting packages that … Continue reading Adventure Hour! – Starting Packages

A Young Adventurer’s Guide is Old-School Essentials for kids

This is the BEST product of D&D 5th Edition. I crown it so. It's a modular set of books, filled with classes, races, equipment, spells, dungeons, monsters feels very similar to Old-School Essentials, but without using rigid numbers or mechanics. Old-School Essentials Boxed Set Instead of saying "you spend one action to heal a target … Continue reading A Young Adventurer’s Guide is Old-School Essentials for kids