Focus on the World: Development

A mutant brain stole into the duck's head. Now, it is a mutant duck. Simple, really. This and the previous post are now part of a new series: Focus on the World. There's been a shift here. Used to be that I talked XP required to level. Then I talked about the many fun ways … Continue reading Focus on the World: Development

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Trait Draft: Constraints and freedom in character creation

Unique snowflakes I love Lady Blackbird (it's free, go flip through it). Never play it, but I've read through it so many times. The scenario's roster of characters are so well developed and unique. Each role in the game has a solid two or three things that make them stand out. I love FATE (it's … Continue reading Trait Draft: Constraints and freedom in character creation

Open Strategy Game: Blades in the Dark (and third party interaction)

Last time we talked open strategy games. Read this if you haven't to get an idea of what you're getting into. In the spirit of "play worlds, not rules," here's an idea for your next open strategy game. Doskvol. The world of John Harper's Blades in the Dark. Everyone has a stinkin' copy. Six players … Continue reading Open Strategy Game: Blades in the Dark (and third party interaction)