A mutant brain stole into the duck's head. Now, it is a mutant duck. Simple, really. This and the previous post are now part of a new series: Focus on the World. There's been a shift here. Used to be that I talked XP required to level. Then I talked about the many fun ways … Continue reading Focus on the World: Development
Month: August 2021
Focus on the World: Rules and Laws
"They call him the Face Stealer. When you speak with him, you must be very careful to show no emotion at all. Not the slightest expression, or he will steal your face." Many times, gamers think of the rules of games before their settings. We think of trading wheat, sheep, and ore before we think … Continue reading Focus on the World: Rules and Laws
An interview with Megan Hardy, Outschool DM Legend
This is THE image that got me into teaching on Outschool. It's the header for a D&D class based on Legend of the Sleepy Hollow created by Megan. She made this Outschool venture possible for me by showing me it can be done. 🙂 This is an interview with Megan Hardy, the highest reviewed gamemaster … Continue reading An interview with Megan Hardy, Outschool DM Legend
Playing with Youngers: Side-by-Side, Older + Younger
This orc has yet to internalize the first rule of travel: Sacks in the middle of the road are likely traps set by PCs. This topic was voted on by my Patrons. Join the process, ask questions and more! Often times you'll have kids of different ages playing together. This was the case when I … Continue reading Playing with Youngers: Side-by-Side, Older + Younger
Focus on the World: Character sheets
There are many ways to play Zelda: Breath of the Wild. I recently had the joy of sharing my favorite game with my father, my brother, and a good friend. Each of them played different from each other, who in turn played different from me. My dad was thorough in his adventure, wanting to find … Continue reading Focus on the World: Character sheets
The War in Crow’s Foot
The undead are alive. (Current players, look away, thx). This is an open strategy game, cousin to the role-playing game. The War in Crow's Foot - A Blades in the Dark Open Strategy Game, is now on itch.io! These PDFs have the rules of the game and what the players need to know as well … Continue reading The War in Crow’s Foot
Trait Draft: Constraints and freedom in character creation
Unique snowflakes I love Lady Blackbird (it's free, go flip through it). Never play it, but I've read through it so many times. The scenario's roster of characters are so well developed and unique. Each role in the game has a solid two or three things that make them stand out. I love FATE (it's … Continue reading Trait Draft: Constraints and freedom in character creation
Landover Report, Open Strategy Game Example
The Paladin chasing the Mark through to Abaddon. Talking more of open strategy games. Why? Because currently, why living in a new place, this is my method of gaming with folks I've said goodbye to. So, I've just been dreaming these things up to the point where I got a Blades in the Dark OSG … Continue reading Landover Report, Open Strategy Game Example
Open Strategy Game: Blades in the Dark (and third party interaction)
Last time we talked open strategy games. Read this if you haven't to get an idea of what you're getting into. In the spirit of "play worlds, not rules," here's an idea for your next open strategy game. Doskvol. The world of John Harper's Blades in the Dark. Everyone has a stinkin' copy. Six players … Continue reading Open Strategy Game: Blades in the Dark (and third party interaction)
Open Strategy Games – Guiding Principles
Chris McDowall has talked about matrix games, making his own space-y version. I've talked about them and made my own based on a novel series I enjoyed when I was even younger. Chris and I talked about dubbing them "open strategy games" to avoid confusion about that 1999 movie and explaining what a matrix actually … Continue reading Open Strategy Games – Guiding Principles