Non-violence

The diamond-headed guy has it rough, methinks. Lots of talk about non-violent RPGs in the community. To me, the idea of non-violent RPGs is weird. To me, violence is an approach. Talking is an approach. Climbing is an approach. Theft is an approach. Feeding someone is an approach. Feeding someone to someone else is an … Continue reading Non-violence

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Open Strategy Game: Blades in the Dark (and third party interaction)

Last time we talked open strategy games. Read this if you haven't to get an idea of what you're getting into. In the spirit of "play worlds, not rules," here's an idea for your next open strategy game. Doskvol. The world of John Harper's Blades in the Dark. Everyone has a stinkin' copy. Six players … Continue reading Open Strategy Game: Blades in the Dark (and third party interaction)

Blades in the Dark – Open Table Character Creation

Feels like a sinister faction symbol... Cabin fever, so I've been dorking with another open table concept. I mentioned Blades for open OPEN tables and it's been stuck with me. I've even stole the game structure for my open table Maze Rats game. I love the ebb and flow of score and downtime that Blades … Continue reading Blades in the Dark – Open Table Character Creation