The Villainous Campaign

While playing the Disney Villainous board game, I was struck by how dynamic and chock full of interesting characters, places, and artifacts the animated Disney world is. Maybe it's playing too much Kingdom Hearts, maybe it's my love of Electric Bastionland that, by "word of god", snuck Disney princesses into its Oddendum (see the Fullstister … Continue reading The Villainous Campaign

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Current setup and recent findings (2022)

Shipwright I'm running everything at the table out of a 1" binder with pockets. Here's what's inside: Front pocket Adventure Hour!Maze Rats20-some index cardsTiny 2d6 in a bagAdventure World one page rules and character packages (we've been marking off character packages so every character is unique).Bastionland name list (alphabetical and by failed career)Dungeon World GM … Continue reading Current setup and recent findings (2022)

Laws of the Dungeon: Procedure for Creating Free Association Adventure Sites

Inspired by this post from Was It Likely on Free Association Monstrosities. Pulling also from Electric Bastionland. Everything (dungeons included) has three purposes: OriginalCurrentTangent Each of these places we'll be creating today will have the "Current" purpose of Dungeon. It's meant to be explored, survived, and looted! We'll roll for the Purpose that it was … Continue reading Laws of the Dungeon: Procedure for Creating Free Association Adventure Sites