The remaster no one asked for! 😀 This is the marvelous Maze Rats with the glorious gunpowder sandbox Hot Springs Island. Friends and I were talking about Hot Springs Island at a party (Happy 21st, Jon!). Made me remember this game (find the old version here). And there were some changes I wanted to make. … Continue reading Island Rats
Tag: hot springs island
Maze Rats 5.3 – Monsters
A. Shipwright As a small blog, I can respond to people. That's a cool thing. I've been asked, so figured I'd make a post about it: "How do I create monsters in Maze Rats 5.3?" Answer: follow the original (mostly). I just decrease the Armor to make them easier to hit and more in line … Continue reading Maze Rats 5.3 – Monsters
Maze Rats+Hot Springs Island: Music and Opening the Table
Map of the Island So it begins. Having already married the superb Maze Rats and the illustrious Hot Springs Island together in this new ruleset of Maze Rats for Tabletop Adventure Game/NSR/OSR junkies like myself, the next campaign for the semester has started. The first session went down with three players. It's a soft start … Continue reading Maze Rats+Hot Springs Island: Music and Opening the Table
Maze Rats v5.3 – Hot Springs Island-hopping Edition
v.5.3 is a modified version of Ben Milton's v.4.3 of Maze Rats. Here it is. EDIT: This game has been updated. Find it here! I'm using this to run Hot Springs Island (see a text review here and a video review here) as an open table game, which I picked up at Gen Con this … Continue reading Maze Rats v5.3 – Hot Springs Island-hopping Edition
Maze Rats v5 CharGen Preview
I love this game very much. 🙂 I've been working on a Maze Rats hack of my own. This is the character generation sheet. The "features" referenced on Step 3 is something I have yet to create. Some rapid-fire changes I'm shooting for: Lower armor (base 5 instead of 6)Increased health (like, double maybe more)No … Continue reading Maze Rats v5 CharGen Preview