Scene-based Adventure Structure and The Hobbit

Labyrinth has proven to me that you a scene that impacts the end of the adventure and increases the stakes. In that game, you're given 13 hours. Fail a puzzle or challenge in a scene? Lose an hour. Waste time or wait too long? Lose an hour. Party gets incapacitated? Lose an hour. If you … Continue reading Scene-based Adventure Structure and The Hobbit

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Middle-Earth Adventures: Alt. Character Generation

Despite having... Middle-Earth Role-PlayingTolkien QuestMiddle-Earth QuestThe Lord of the Rings Roleplaying GameThe One Ring Roleplaying GameAdventures in Middle-Earth ...I still prefer the less weight-y games. That said, all of the above games contain interesting and inspirational content within. Anyway, this alternate character creation system for Middle-Earth Adventures smashes The One Ring (first edition) and Adventures … Continue reading Middle-Earth Adventures: Alt. Character Generation

Fighting Fantasy is to Troika as Tolkien Quest is to Middle-Earth Adventure Game

The title. I made a character sheet for a Lord of the Rings RPG game based on the Tolkien Quest books (which apparently was also called Middle-Earth Quest at one point?). Essentially, I thought "well, Troika is an RPG based on the Fighting Fantasy gamebooks, why not make one based on the Tolkien Quest ones?" … Continue reading Fighting Fantasy is to Troika as Tolkien Quest is to Middle-Earth Adventure Game