If you’re reading this, it’s likely you’ve run or played in a games in the Mark of the Odd family, be it Into the Odd or Runecairn or Weird North. I myself have run Cairn, Electric Bastionland, Maze Rats, and Mausritter and of course I’ve also run my own Skorne and Adventure Hour!, which trace … Continue reading Odd Notation: Monsters
Tag: mausritter
Mausritter Procedure House Rules
Got the Mausritter boxed set from Games Omnivorous. It was so good I ordered the adventure boxed set too. Reading some of Chris McDowall's Mythic/Primeval Bastionland playtest inspired a greater reliance on hexcrawling and procedural systems (something none of us can keep our mouths shut about around here it seems). Anyway, here are some changes … Continue reading Mausritter Procedure House Rules
Diegetic Advancement Triggers
A. Shipwright. Last time we talked about diegetic advancement in games. That is, when you do something, your character Advances. It works well for asynchronous play in play-by-posts because triggers are dependent on the PCs actions, not when the end of a session occurs. We talked about what the Advance system would look like for … Continue reading Diegetic Advancement Triggers
Advancement and Continuous Play
Shipwright Mausritter is an excellent little game. Totally free, excellent layout. It's simple AND has great GM tools. That's the best combo I can think of. You have no excuse to not pick this up. I've talked about it before and I think it'd be fun to run as a play-by-post. It uses the Into … Continue reading Advancement and Continuous Play
Advantage and Impact
"Inspiration comes from on high... So does magic, but same difference."A. Shipwright Imagine an RPG meant to be played with the traditional setup of players and GM but with the following rule: "When a PC takes any action that is uncertain and risky but possible, flip a coin. If heads, they succeed. If tails, they … Continue reading Advantage and Impact
Stat Word Games
A. Shipwright Systems that use three stats: Into the Odd, Electric Bastionland, Maze Rats, Red Ink Adventures, AKA systems I tinker with and love dearly. These systems have made me examine the typical six ability scores (Strength, Dexterity, Constitution, Intelligence, Wisdom, and Charisma) and found them lacking. I too have been disillusioned by the D&D … Continue reading Stat Word Games
Union: Veins of the Earth + Mausritter = Hollow Knight
I consume a lot of media. I've also been trained by my liberal arts education (whoopee) to connect things and cross-pollenate them to make them awesome. It's a bad habit. Anyways, I've already connected games like Maze Rats and Hot Springs Island with an integrated ruleset, so doing this for other modules and rulesets is … Continue reading Union: Veins of the Earth + Mausritter = Hollow Knight