FIRE GIANT I wanted a game that only uses a deck of cards for mobility and convenience. Something with FAST dungeon-crawling written all over it. It's Darkest Dungeon and Dark Souls (with a smidge of Warhammer Fantasy). It uses the Playing Card Universal system along with the system for conflict. It can make ten unique … Continue reading GRIM FORTUNES


Playing Cards Universal – For Conflict

SNEEEEEEEEEEK FIGHT! I've mentioned this resolution system based on regular old playing cards before. But now I want something a little for substantial for conflict. Conflict being, as the game RISUS points out, any sort of contest between two sides. Things like: Arguments: Combatants wielding logic, stubbornness and cheap rhetorical tricks to make their point.Horse-Racing: … Continue reading Playing Cards Universal – For Conflict