Mythic Bastionland: Overloading the Wilderness Roll

Shipwright If you should apply anything from this article, you must, like me, apologize for adding cruft to Chris's elegant design. Shame, shame! Apologies also if you read this and find that the best idea or resource was buried somewhere in the body of the blogpost. I kept it long so as to not deliver … Continue reading Mythic Bastionland: Overloading the Wilderness Roll

Mythic Bastionland – Harvesting

Shipwright When extracting goods from a corpse, plant, or quarry with sufficient tools, roll d6 to see how it goes: 1 - botched, no goods extracted. 2-3 - choose one good from below. 4-6 - choose one good from below, can also spend a phase to roll again. GOODS meat & bones skin & hide … Continue reading Mythic Bastionland – Harvesting

Everything you wanted to know about story games in 17k words, 8 actual plays, and one history video

...If you've heard them called social matrix games from this blog and other places, that's fine too. Basically, I'm over bifurcating my brain to make posts for two separate audiences: the OSR/NSR/adventure game types (here) and the storygame/theater kid/writers/storyteller types (on substack). I'm both of those camps, and that "split" is something I've done TO … Continue reading Everything you wanted to know about story games in 17k words, 8 actual plays, and one history video